edith forizs

digital brandspace

edith forizs

transforming fashion

Together with the fashion designer Edith Forizs we (studio w w) developed and implemented a digital presentation form of the fashion pieces and the brand Edith Forizs.
The result is a place that can be used by a variety of devices. On all devices, the environment is rendered in real time and made tangible. The brand and the space surrounding the clothing creates a minimalist, simple and elegant environment around the presented fashion pieces, which interact to influence and shape the space in terms of form, light and color.
The release of this project is expected at the end of June 2021. The website changes from “firstperson controls” on a desktop device to gyroscopic augmented reality controls on a mobile device, depending on the device.

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tags: interactive, webdesign, 3D, Three JS, fashion, Game Development, Modeling

ballehr

artists’ archive

ballehr

a lifespan of artwork

For the artist Dr. Helmut Maximilian Gruber-Ballehr we designed an archival website displaying a lifespan of the artists work.
The website includes a gallery, a project-page, a vita, the artists exhibitions and his publications.
The gallery automatically crops all images into a square format to provide ease of use for the client and to give the website-visitor an overview.
The main challenge working on this project was to give structure to the big amount of content and provide a structure for the client to simply upload all the data.

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tags: webdesign, art, archive, coding, ui/ux

she asks

accessory archive

she asks

a sorting grid

We had the pleasure to work for and with SHEASKS to create a website for their product launches.
Our approach was to create a custom wordpress-theme, which can be maintained by the team of SHEASKS. This gave us the flexibility to design what we envisioned while utilizing the ease of use of a well known content management system.
The brand regularly launches products in fixed intervals, therefore the website displays a realtime clock to give a sense of time in relation to the next launch. Past launches are archived automatically within the content-management-system.
The visual concept is based on archival documents and their strict grid. The grid structure is responsive to different screen sizes.
We added an archive for the collection of past launches, which extends the visual language, the site is based on.

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tags: webdesign, creative coding, ui ux