we are constantly trying to find new ways to communicate in the digital space. Through the endless combinations of movement and material we identify the perfect way to communicate your narratives. It can be everything from a physic defying simulation to an abstract data driven generative work. We have a particular interest in weird transformations with a foot in reality.
tags: 3D, Motiondesign, Animation, Simulation, OSL, Material
Together with the fashion designer Edith Forizs we (studio w w) developed and implemented a digital presentation form of the fashion pieces and the brand Edith Forizs. The result is a place that can be used by a variety of devices. On all devices, the environment is rendered in real time and made tangible. The brand and the space surrounding the clothing creates a minimalist, simple and elegant environment around the presented fashion pieces, which interact to influence and shape the space in terms of form, light and color. The release of this project is expected at the end of June 2021. The website changes from “firstperson controls” on a desktop device to gyroscopic augmented reality controls on a mobile device, depending on the device.
For the artist Dr. Helmut Maximilian Gruber-Ballehr we designed an archival website displaying a lifespan of the artists work. The website includes a gallery, a project-page, a vita, the artists exhibitions and his publications. The gallery automatically crops all images into a square format to provide ease of use for the client and to give the website-visitor an overview. The main challenge working on this project was to give structure to the big amount of content and provide a structure for the client to simply upload all the data.
we had the honor to support Dagmar Korintenberg and Wolf Kipper with the architectural visualization for the Realisierungswettbewerb Kunst am Bau, EDGE East Side (2. Phase). The creative lead and the construction were provided by the two and we worked on the visualization of the project.